I worked on the Toran project for about two months in 2017 (Jan-Feb) as a freelancer on taking forth the deisgn concept of the environment and hero props as well as making models and textures for the props and environmen and set dressing for the vr game in Unity.
Below are a few screenshots from the project as well as renders from highpoly assets.
During the development I made moodboards, highpoly and level placement for the two first environments, a sci-fi cavern and an outdoor environment.