Modular low poly set with handpainted textures in Unreal Engine 3.
Software
This Handpainted environment was made spring 2013, the main goal was to try my hand at handpainted texturing, creating a cartoony town from modular low poly parts while working with a limited amount of UV sets.There are 7 handpainted textures in total which is also used by the small props populating thetown. The lightmaps were created in 3DStudio Max using a second UV channel. Custom collision mesheswheremadeaswell.Allmodels,textruesandconceptismadebyme.Includingtheskybox and vFX.ThisenvironmentisalsoavailabletodownloadatUnity AssetsstoreandIndie Game Models